Wednesday 23 October 2013

3Ds Max Exterior Rendering WIP

The next phase for this project is about rendering the exterior which i have done in last project. In this stage, I added some additional element which is lights and the daylight. I also put some camera to express the view from eye level view as well as Bird eye view. Below are progress/ the steps which leading to the rendering.

i. After  I added the cameras. This picture below is the camera which is showing the bird eye view from the front of this building.


ii. After the camera that showing the front of the building with a bird eye view, I also put a camera with a bird eye view but in the different orientation which is showing the view from the backside of the building.


iii. The picture below is the rough rendering for the bird eye view which is showing the front side of the building.


iv. As we can see, the point of view to the building is already different which is not a bird eye view but an eye level view through the building. I put the camera in front the building but not precisely in the middle point because i want to show the right side of the building. 


v. This is the Bird eye view rendering for the exterior of the building without lights.





vi. This is the exterior rendering with an eye level view with a finalized orientation and material for this building.


vii. with a same eye level view rendering, i did some addition which is showing the view and not to forget with the building.

Thursday 3 October 2013

3ds Max Rendering



In this stage, After I extrude everything from the plans, I import the autocad file into 3ds max software to render the model of the building. The first time the model looks all dark because I have not apply the material to the building. After I apply the materials to the building by dragging the materials to the part of the building, I can see the shape of the building/model. For some addition, I also added some light and realistic texture from the material to the building. For the rendering, I am using a software for rendering in 3ds max called V-ray rendering. Which is very helpful because it gives a real feeling to the model.




i. import the autocad file to 3ds max

ii. putting some material on the model , 
so i can see the model without dark/black colour



here is some progres before the rendering.





























Below is the Picture of 5 different angles of the model.

 

Front Elevation


Back Elevation

Right Elevation










Left elevation



Perspective without light

















Perspective with light




Some addition
look into the model/ building





























For the 3ds file, can be access from here :)